Vacation this week, so I’m pretty happy. Still a little chilly and the front half of the week looks pretty wet, but it’s above freezing and not snow so I’m not complaining (much). Nothing major planned beyond a trip down to the Toledo Zoo. The big trip this year looks to be happening in August. Once things finally dry up I’d like to break out my bike and check out some of the rail trails across the northern part of the county.
With 4 games beaten last month I kept pace with my challenge, but am still 3 games behind the week counter. Perhaps I can finally gain some ground during my vacation this week.
February Gain +920 – 60 Achievements unlocked
March Gain – Level + 0 Trophies + 0
Backlog increased by 3 in April
Game spending vs. ‘10: Monthly +41% | Yearly -11%
An Amazon Atlus Gold Box Sale killed my budget for this month. Still, I didn’t go overboard and actually held off on a few titles I thought I could find cheaper down the road. I was rather disappointed to find Atlus only distributed the two Naruto games and didn’t publish them.
Fun platforming, though the lack of diversity among enemies drives the combat down. Nine areas cleansed. Thought I would have this beaten in April, but only put in once while Forza was downloading content. Game moves pretty fast, I need to just sit down and finish it.
Character Quest Chapter 6: Grune
Battle Party Lv 70-72
This is it. The final chapter. Three dungeons to progress and then the onslaught of bosses for the finale. I dont’ expect to finish it this month, but it’s possible.
15:53 – Route 6 (Chargestone Cave) | Badges: 5 | Pokédex: 63
Had Phoenix Wright in most of the month so didn’t progress much. Grabbed a few gym badges, but made no progress in solidifying my team. Currently running 31 Servine/27 Sawk/26 Victini/30 Panpour/34 Krokorok/26 Archen. They’ve been getting the job done, though I barely got through the 4th gym with no good way to take down all the Flying/Electric Emolgas.
Short but enjoyable campaign, no Flood, and my beam rifle returns. The flashback approach to the story was done well and offered a nice contrast to the nighttime wanderings of Rookie. On par with Halo 3, but I definitely enjoyed it more.
Star Fox Adventures tries hard to take Fox McCloud out of Arwing and put him into a Zeldaesque adventure. It works, for the most part, though it comes across more of a Zelda-lite. Simple puzzles, simple combat, an awful lot of backtracking and an unsurprising final boss combined for a game that I could never really get into. It has its moments but they are few and far between.
It has a good premise, swinging your Wii remote at the on-screen monsters like a sword, but this Dragon Quest Swords leaves a lot to be desired. I had a hard time getting the game to register my slashes correctly, especially on diagonals. While there is a cursor that determines the position of your shield, by default your strikes are centered on the screen. If a monster is not aligned with the center of the screen you must press A before swinging to recenter your blade. That’s fine for a good chunk of the game, but when the pace picks up and you’ve got a screen full of off-center monsters and you’re trying to block incoming attacks as well, it’s an added frustration. You can choose 1 of 3 NPCs to accompany you, but all they do is cast spells and burn through their MP. The game consists of 8 short dungeons and a strong need to grind for the gold and materials for new equipment. Just long enough for the novelty to wear off.
I really enjoyed the first Phoenix Wright. Number two is good, but not as good as the first. The last case does make up for it though. The Psyche-Lock concept and people hiding their secrets is a good addition and adds some drama to the investigation sequences, though it can leave you wondering if you have the proper evidence to present. At least in court you know you have the right evidence. My biggest complaint remains from the first game. I can often see where the case is going, but sometimes struggle to line up the proper evidence with the exact line of dialogue.
It was a lackluster victory, Reimu’s Bad Ending No. 1, and denied me access to the final and EX stage, but marks my first victory against the endless rain of Touhou bullets. With “Beloved Tomboyish Daughter”, “Shanghai Teahouse”, “Locked Girl”, “Septette for the Dead Princess”, and “U.N. Owen was her?”, Embodiment of Scarlet Devil is musically my favorite of the Touhou games and definitely an added incentive to keep playing on a harder difficulty and at least attempt to face Remilia in battle.
As promised last month, here is a picture of my game wall. It’s not every game I own, but it is a fairly large chunk of it.
From the Catherine Sound Disc & Art Book (please include with US release Atlus!) comes MegaTen composer Shoji Meguro’s take on the 1st Movement of Symphony No.9 in E Minor “From The New World” by Antonín Dvořák. An arrangement of this popped up a few years back on Ninety-Nine Nights, but I’m liking Meguro’s arrangement more.
2 Pickups, 0 Additions
Atlus & NIS America